A Hairy - a monstrous, mythical Australian creature also known as a Yowie, Bunyip or Hairy-man. A Hairy is typically an ugly creature covered in coarse hair that is rarely seen as it hides in dark and murky places like caves and water-holes in remote or mountainous regions of the country. It is an Australian equivalent to the bigfoot, sasquatch or yeti.
We are looking for a 'cute' / ugly yet interesting, child-friendly version of this mythical creature which is transformed into five other forms of itself when it is overcome by strong emotions whilst travelling through their corresponding 'lands'. These strong emotions include sadness, anger, fear, disgust and enjoyment; as presented in Paul Ekman's 'Atlas of Emotions' (http://www.paulekman.com/atlas-of-e…ents:anger). The colours in this tool may prove useful guides for a colour palette. Please avoid making these characters look too similar to the characters in Pixar's 'Inside Out'.
The hairy's base form is intended to represent a mind that is in balance or a state of calm whilst each of the others represents that mind moving towards a more intense and unbalanced state e.g. fury (anger), apprehension or terror (fear), sourness or loathing (disgust), dysphoria or anguish (sadness) and elation or manic ecstasy (enjoyment). Whilst the hairy's base form is rotund, furry, potentially huggable and has the allusion to or an actual set of small horns / teeth, each of its other states' appearances accentuates one or more of these features to emphasise the change in state-of-mind (e.g. larger or smaller horns, more or less hair etc). As it is a child centred avatar, it should be inherently gender neutral and it's 'ugliness' may be represented by humorous features like a hairless bottom on its otherwise hairy body.
We hope to use the Hairy, and it's emotional alter-egos, as characters in simple animations, graphics in a website, and eventually possible written texts, soft toys and so forth. As such, it would be preferable to have a front, back and side view of each state that can be used as a sprite in animation software. Ideally, each view would also have the sprites' appendages as separate layers that can be more easily manipulated with this software.
Values to Communicate: patience, self-regulation, empathy / compassion, respect, kindness, responsibility, resilience, perseverance
Colours: shades similar to those used to represent the different continents found here: http://www.paulekman.com/atlas-of-emotions/#